


In Fallout4Prefs.ini, scroll to the bottom to find the section. SResourceDataDirsFinal=STRINGS\, TEXTURES\, MUSIC\, SOUND\, INTERFACE\, MESHES\, PROGRAMS\, MATERIALS\, LODSETTINGS\, VIS\, MISC\, SCRIPTS\, SHADERSFX\ In Fallout4.ini, repalce the line sResourceDataDirsFinal=STRINGS\ (under the section), with: In order to make your copy of Fallout 4 mod-friendly, you need to edit two configuration files, Fallout4.ini and Fallout4Prefs.ini. In the case of Fallout 4, these are found (by default) in:Ĭ: > Program Files (x86) > Steam > SteamApps > Common > Fallout 4Ĭ: > Users > My Documents > My Games > Fallout 4Ĭopying these files will ensure that, in the event of a catastrophic failure on your part (or if you just want to start from a clean install), you don't have to download and re-install the game. I didn't have any problems with it, but if you start building extra stuff in freeside or camp mccarren you probably would.The first step to modding any game is to make a backup of all of your games files, including any loose configuration files. I had the main location and a few outposts I used for resources. I used it once to create an entire compound/camp/town in the NCR correctional facility. It did lead to a great deal of save game bloat if you went crazy with it. Building a power plant would grant you access to street lights. Building a school or a science office would let you eventually build better technology. You could also unlock additional features by actually using it and building things. You could adjust things in any direction, so it gave you a lot more control over placement. It didn't have snapping but other than that I thought object placement was also easier to use. You could eventually be at war with them and they'd attack your settlements. There was also a whole diplomacy system between factions that would grant you certain resources, wealth, etc. Still hoping a mod like this will come out for FO4. It's the simplest and most sensible way to do it, rather than programming new items one by one in the crafting menu. For one, you could blueprint any item anywhere in the game and paste that in your settlement. It has some pretty cool features that FO4 could benefit from.
